Meet With Me!

Hi, I’m Nadir Kaan Sezi a Level Designer who doesn’t just play worlds, but builds them.


It all started back in high school when I asked myself, “What can I do related to games?” I found Unreal Engine’s free assets and began creating small environments. Since I had no coding background, building worlds became my way of expressing creativity. Over time, it turned into a real passion.

I mainly work with Unreal Engine, though I’ve also developed and published a game in Unity. I’m also familiar with Blender and Adobe tools at a basic level.

My favorite part of the design process is always the final stage — when all the hard work comes together. Seeing the “before and after” moments makes me proud; every project feels like one of my children.

When designing a level, I focus most on the emotion and story I create for the player. Even the smallest corner should tell a story, carry a feeling. For me, a level isn’t just a space — it’s a narrative.

In short: coffee, design, and hard work — and every new project is a blend of all three.